Chanter Solo "The Ultimate" (2024)

I'm trying to accomplish "The Ultimate" achievement and I feel like I am off to a great start and I thought I would share.

My plan is to use Reny Daret's Ghost and scrolls until level 9 and re-spec for Dragon Trashed.

Chanter
Moon-Godlike - For crazy passive healing with high might and healing bonuses
Colonist - For getting to 14 in survival for healing bonus

Living Lands - for +1 Might for the re-spec stats

Skill Plan(Base/Total):

Stealth: 1/5 - +2 Night Runner, +1 Dengeon Delver, +1 Blooded Hunter

Athletics: 3/5 -+2 Cloak of Many Feathers

Lore: 6/6

Mechanics: 8/11 -+2 Gloves of Manipulation,+1 Dungeon Delver (Also resting bonus to get 13 temporarily)

Survival: 11/14 -+2 Sanguine Plate,+1 Rymrgand's Boon

Abilites:
2: Weapon and Shield Style
4: Ancient Memory
6: Cautious Attack
8: Gallant's Focus
10:Wound Binding
12:Veteran's Recovery
14: Beloved Spirts
16: Superior Deflection

Starting Stats / Total after gear ( Level 1-8 ):

Mig: 11/14 - Not to much of a difference maker early with healing abilities not in use yet and most of the damage coming from phantom.
Con: 14/18 - This plus Wispers of Yenwood andFulvano's Boots gives you 17 early. For tough fightsPearlwood chicken gives you 19. This compensates for low endurance and health early.
Dex: 4/7 - Absolutely not necessary for chanters. Low action time is not as important when you are really tanky and can outlast enemies. Groups of enemies.
Per: 16/17 - Accuracy is king on PotD. It wouldn't matter so much but some hard fights need scrolls and scrolls need accuracy to hit. It is also nice to have slow but damaging attacks to help the phantom kill things.
Int: 15/17 - More aoe and duration times for scroll use.
Res: 18/19 - For max deflection early to help with tanking. This combined with a potion of wizard double helps keep enemies only grazing you for tough fights.

Gear Levels 1-4:

Weapons:Hatchetor Whispers of Yenwood (if you want to sneak and get it early)/ Large Shield

Neck: Cloak of minor protection / Rymrgand's Mantle when needed

Armor: Plate

Hands: Fulvano's Gloves / Gloves of Manipulation when needed

Ring 1: Ring of the Overseer

Ring 2: Ring of Minor Deflection

Belt: Blunting Belt - This plus plate and "Dull the Edge, Blunt the Point" chant are huge for tanking

Boots: Fulvano's Boots

Gear Levels 4-8:

Weapons: Whispers of Yenwood / Fine Large Shield - I value the 2 Con plus 4 fortitude more than +5 deflection of a hatchet. Also you get dual damage type of the sword which helps.

Neck: Fulvano's Amulet - Bonus to healing helps a lot with Moon-Godlike, Shod-in-Faith, and talents.

Armor: Exceptional Plate (+1 Per)

Hands: Bracers of Enduring/ Gloves of Manipulation when needed

Ring 1: Ring of Deflection

Ring 2: Ring of Protection

Belt: Belt of the Royal Deadfire - Awesome belt for stats, a per rest ability, and a on crit ability.

Boots: Shod-in-Faith - Awesome for the reason you don't have all of your healing talents yet.

Level 9 Re-spec!! (In Progress)

End Stats / Total after gear:
Mig: 19/22 - for max dragon trashed damage & healing
Con: 10/14 - lower con is not ideal but is compensated with gear and all the healing we will have

Dex: 4/7 - still not necessary and can be used to dump
Per: 16/18 - for added accuracy for dragon trashed as well as any scrolls or invocations you use
Int: 19/21 - for maximum aoe and linger times
Res: 10/11 - more healing and abilities to compensate for this

Gear Levels 8-12:

Weapons: Whispers of Yenwood / Exceptional Small Shield - Switched to a small shield for the added accuracy

Loadout 2: Hatchet /Ilfan Byrngar's Solace - Switch when stunned/proned

Neck: Voice of the Mountaintop - More range for dragon thrashed

Armor: Maneha's Armor (+2 Per) - Takes over as the healing bonus item.

Hands: Bracers of Enduring

Ring 1: Ring of Deflection

Ring 2: Ring of Protection

Belt: Belt of the Royal Deadfire - Same as above

Boots: Shod-in-Faith / Fenwalker / Boots of Speed - All depends on the fight and what I need more of. Mostly Shod-in-Faith

Edit: Act 1 down. Even killed the caravan with no problem! All quests exceptRaedric's Hold complete, although I did kill a lot of kith there to get come coin and picked up Gloves of manipulation while I was there. Almost level 6 and in Defiance Bay now. Everything was pretty easy with no danger of dying. I will keep updating based on things I've learned. Maybe at the end I will do a full build.

Edit 2: Act 2 down (all except last quest). No real issues in act 2. I was tanky enough to outlast all fights I encountered. The belt of the royal deadfire really makes some fights really easy with that fire cast. Shod-in-Faith + Moon-Godlike + Ancient Memory + Healing bonus is a good combo early to mid levels. I am almost level 10 now and having dragon trashed is great. Some fights you can just run around while DT kills everything. Other fights just keep in a corner while you only get hit by 1 or 2 melee. You definitely feel the lower deflection from lower Res and switching to a smaller shield. Most fights are over so much faster though. Keep some Potions ofVital Essence to keep your health up. Your endurance is not really a problem with all the healing. I will keep everyone posted as I go! I hope this helps someone. It is slow moving however and I'm sorry for that.

Edited by l_orion_l

Chanter Solo "The Ultimate" (2024)

FAQs

What is the best solo class in Pillars of Eternity 1? ›

I would say the best solo classes are Chanter, Paladin and Rogue. My "The Ultimate" solo playthru was Chanter and I'm glad I chose it. The summons make a massive difference and they are very tanky. Once they hit lvl 9 and get Dragon Thrashed, only serious enemies give them any pause.

What is the best race for chanters Poe 2? ›

There are no obvious racial choices for a Chanter. Coastal Aumaua, Pale Elf and Wild Orlan have good defensive talents or you might benefit from the Moon Godlike's healing. The effects of phrases are centred on the caster and many Invocations have a range of 0.

How do you use a chanter? ›

Chanters have a chant interface that allows you to place in all of your phrases to see how they will overlap/twist. When you pick a chant (which is a set of phrases you put together), you just click on it and it will automatically take effect when combat starts.

What is best build in Pillars of Eternity? ›

My personal favorite would be Paladin (Tank and ACC buff), Priest (Buffer/Healer), 2 Druids (AOE DPS and CC), 2 Ciphers (Single Target DPS and CC), which is a really CC heavy party. It works well but there is a lot of micromanagment since you want to chain CC abilities so that the enemy never has a chance to act.

How many hours is Pillars of Eternity 1? ›

When focusing on the main objectives, Pillars of Eternity is about 36 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 109 Hours to obtain 100% completion.

Are chanters good pillars of eternity? ›

I'll grant you chanters aren't the best of classes for cleaning up trash mobs (they're not bad at it, they're just not that good either), and their passive playstyle isn't for everyone, but in tougher battles that last long enough for them to start summoning up their nastier beasts, they're a huge help.

Does race matter in Poe 2? ›

Basically, if you want to max out a stat, you should choose a race that lets you get a higher maximum. In this respect, Aumaua, Dwarf, and Orlan are special because they let you get up to 20 in a stat from the start (before background is selected.

How long to beat poe 2? ›

How long is Pillars of Eternity II: Deadfire - Ultimate Edition? When focusing on the main objectives, Pillars of Eternity II: Deadfire - Ultimate Edition is about 47 Hours in length.

Are bagpipes hard to play? ›

Okay: it's a big step, because it's a challenging instrument. Like any instrument, it's preferable if you learn as a child or teen, but lots of adults (we call them 'mature students') have made a great hobby of piping, provided they combine patience and perseverance with an intelligent approach and good instruction.

What does chanter mean in English? ›

noun. a person who chants; singer. a chorister; precentor.

Why do bagpipes sound good? ›

A great pipe sound requires that each note of the chanter be perfectly set to harmonize with the constant drone presence. Precise tuning requires stability, and stability of chanter sound begins with a well-crafted chanter from high quality materials.

Can you solo Pillars of Eternity? ›

It is possible to solo this game, but you need to know the ins and outs of the game before you do so. I.e. you need to know which encounters to skip, how to get figurines quickly so you can summon allies, what level you need to be before you can try a certain encounter, etc.

Should I start with Pillars of Eternity 1? ›

Yes, you can enjoy PoE2 without playing PoE at first. However, PoE does not just give you ''a bit'' of lore/world building. The whole World of PoE is built through PoE1. It's like watching Lord of the Rings - The two towers and saying the Fellowship of the ring is not required at all.

What is the max party size in Pillars of Eternity 1? ›

A Party is a group of adventurers and companions who will accompany the players through the world of Eora. In Pillars of Eternity, Players can travel through the game world with up to 5 followers. At the beginning you create only your own character, the rest must be added during your adventures.

What is the difficulty in Pillars of Eternity 1? ›

The game's difficulty can be set to five difficulty settings: Story Time, Easy, Normal, Hard, and Path of the Damned. Harder difficulties give you more challenging encounters (adding tactical difficulty by replacing weaker enemies with more powerful types or increasing how many are present in encounters.

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